MOVE-IN DAY
Welcome to Cadelle, cuddlers! The city is — for the most part, at least — very happy with the first wave of volunteers who have chosen to spend time here! To help everyone get settled a little easier, Mayor Drake and her team have put together a series of helpful booths, each staffed by friendly citizen volunteers who are more than ready to answer any questions characters may have.
▸ First things first: visitors will need to visit City Hall to officially enroll as a Cadelle citizen. Once complete, they'll receive their Welcome Packet, which will include all of the most important items for settling in. Characters will find keys to their apartment and associated mail box, their housing assignment, and their pre-activated CuddleCard, ready to go. In addition, the volunteer coordinators have included a newly printed map of the city, as well as contact information for various city-run organizations, just in case!
▸ Due to the influx of energy from all of the new visitors, the city’s computer systems have been experiencing some "minor hiccups". While this is nothing to be concerned about, characters may find themselves mildly inconvenienced — they may have received keys that don’t work in their door, or been issued someone else's room assignment unknowingly!
▸ If they've arrived during regular business hours, characters are, of course, able to visit the maintenance office on the first floor of each building for help switching out their mismatched keys or determining their correct assignment. However, getting settled after hours will require a little extra creative problem solving — like asking a new friend if sharing a bed for the night seems reasonable, sleeping on the couches in the public lounges downstairs, or maybe even roughing it for the night outdoors. (Of course, there's always the frowned-upon methods of breaking and entering... not that you heard it from us!)
▸ As with any move-in day, there’s bound to be lots to see and do. Characters may need help carrying their things, or even just help finding their way around. If they're lucky enough to find their room without problem, they may not be so lucky in their assignment. They may find themselves living underneath someone who's got to be part elephant (who stomps that much at 6 AM?!) or just above someone who insists on burning every batch of popcorn they make! Get out there, meet the neighbors, and see what this city has to offer!
CITY SCAVENGER HUNT
A few days after the big move-in weekend, characters will find an unread message on their CuddlePhone, encouraging them to check out the CuddleTalk network for a very special message from two very special guests. When they do, they’ll find a cute (but admittedly very cheesy) video message from Cadelle’s volunteer coordinators, Flora and Cornelius. The video highlights a few of the most popular destinations in the city — Blaze Pizza, for example, the home of the ninety-second wood-fired pizza, or Dinah’s, where you can enjoy a literal bucket of fries perfect for sharing.
At the end of the video, a link will come up for characters to click if they are so inclined. They’ll be directed to a sign-up page for a city-wide scavenger hunt, with a grand prize promised for the first team to complete the challenge.
Want to participate?
▸ Characters will be able to sign up for the scavenger hunt either on their own or with a friend. (The prizes remain the same regardless of the size of the team, so if your character wants all the money for themselves, they'll either want to race it alone or pick a very generous teammate!)
▸ Among the many delicious dining destinations around Cadelle, characters will discover three venues that the volunteer coordinators have tapped as their current favorites. Somewhere in those three venues, characters will find a beautiful framed photo of Flora and Cornelius.

▸ When characters find the photo, they'll be instructed to take their best selfie, being sure to capture themselves, the framed snapshot, and their teammate (if they chose to bring one along) in the shot.
▸ The first group to send in all three selfies will win the grand prize — one month's stipend worth of extra CuddleBucks! However, all competitors who complete the challenge will be rewarded with a token of appreciation — one week's stipend worth of CuddleBucks, just for playing along!
▸ While characters explore the city, they just might find some "bonus" surprises along the way. Keep your eyes peeled!
Helpful Hint: To find the secret locations (and any hidden bonuses along the way), check out our CITY DIRECTORY for all the amazing destinations your character can explore! Feel free to sort by category on the left, and click your way through your first big adventure in the big city!
Mod Note: For fairness, the "grand prize" winner will be determined by RNG in a drawing on August 4 at 3:00 PM. If your character would like to be eligible to win the grand prize, please be sure to leave us a comment so we can include them in the drawing!
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[He isn't quite sure he believes this man, but if that is the game he wants to play, he will go with it, as well. After all, he bought a drink, and he needs to try and make some sort of connection with people.]
And who decides who is 'bad'?
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I guess we'd have to use a more universal definition for that one. [Clark after all had played judge more than once before; he didn't do it in quite the same was as Bruce, but he was definitely in the position to act on what he deemed right or wrong.]
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No, but truly--who decides? Is it the people in power? Is it the social constructs?
The First Order makes decisions on what is 'good' and 'bad'--and I believe our reasoning to be true and sound...
...but as the other side, and I'm quite sure they would disagree.
I would say they are wrong, but of course, they would say the same about myself.
[He takes a sip of his drink.]
I suppose I am trying to say that universals are usually non existent, in my experience.
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[Hux sniffed a bit, finishing his drink, and then ordered another.]
My father was not a good man. A brilliant one--but not a good one. I had to learn from others.
[He would have become a much crueler person, had he followed in his father's footsteps.]
Your mother--was she a positive person, as well?
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When Hux asks about his mum though the smile on Clark's features could split the heavens.] She is... Martha, she's probably the kindest person I've ever met. She'd give anything to help other people.
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A good person to learn from, then.
[Though kindness often gets one killed, and had no place when he was growing up. Most of it that had existed within Hux had been snuffed out early.]
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It is good that you knew her, and had a chance to appreciate her. Some never get the chance.
[He can't keep the bitterness out of his tone.]
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[Guess that's what happens when your husband shacks up with the hired help.]